澳洲幸运5开奖号码历史查询

澳洲幸运5开奖号码历史查询:Skip to main content
What's the toughest game you've finished? | GamesRadar+ What's the toughest game you've finished? | GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • 澳洲幸运5开奖号码历史查询:
  • Games
  • TV
  • Movies
  • 澳洲幸运5开奖号码历史查询: Hardware
  • Video
  • News
  • 澳洲幸运5开奖号码历史查询: Reviews
  • Guides
  • Deals
  • More
    • PS5
    • 澳洲幸运5开奖号码历史查询:Xbox Series X
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch 2
    • PC
    • 澳洲幸运5开奖号码历史查询:Platforms
    • 澳洲幸运5开奖号码历史查询:Tabletop Gaming
    • Comics
    • 澳洲幸运5开奖号码历史查询:Toys & Collectibles
    • SFX
    • 澳洲幸运5开奖号码历史查询:Newsarama
    • 澳洲幸运5开奖号码历史查询:Retro Gamer
    • 澳洲幸运5开奖号码历史查询:Newsletters
    • About Us
    • Features
What's the toughest game you've finished? | GamesRadar+
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
Trending
  • 澳洲幸运5开奖号码历史查询:Summer Game Fest
  • 澳洲幸运5开奖号码历史查询:New games for 2025
  • 澳洲幸运5开奖号码历史查询:Upcoming Switch 2 games
  • 澳洲幸运5开奖号码历史查询:Switch 2 stock

Recommended reading

Borderlands Borderlands 3 player beats every last bit of the FPS at the highest difficulty𝕴, without getting downed a single time: "The most tense run I've done"
The Legend of Zelda: Majora's Mask screenshot showing the deku mask
The Legend of Zelda After a year 🐎of trying, Zelda: Majora's Mask streamer becomes world's first to pull off randomized no-hit run where even blocking causes a game-ending Mooncrash
Balatro Joker card
Roguelike Games PS5 designer Mark Cerny 🦋has platinumed poker roguelike Balatro, making him part of an elite group of 0.1% of players
Onimusha 2 appearing in the Future Games Show Spring Showcase 2025
Games Iconic JRPG dev behind Onimusha 2: Samurai's Destiny Remastered says the new Hell difficulty is so hard that even he🍒 hasn't beaten it yet
The two characters in Split Fiction in futuristic bodysuits staring at a huge crack in the simulation they're in
Co-op Games Split Fic𝄹tion players defeat secret challenge so tough that some of the devs themselves can "barely" complete it, and get rewarded with the promise of an early peek at the director's next game
Balatro Joker card
Roguelike Games Balatro creator can finally enjoy his own roguelike after📖 beating every deck on every difficulty: "All this time playing has killed any negative emotions I had toward it"
kenshi screenshot showing people around a fire
Survival Games Brutal survival game Kensh🅘i developer says "too many games let the player succeed," which is "mind-numbingly boring"
  1. Games
  2. Action

What's the toughest game you've finished?

Features
By 澳洲幸运5开奖号码历史查询:GamesRadar Staff published 27 March 2015
  • 澳洲幸运5开奖号码历史查询:

When you purchase through links on our site, we may earn an affiliate commission. 澳洲幸运5开奖号码历史查询:Here’s how it works.

  • 澳洲幸运5开奖号码历史查询:
Hard mode

Hard mode

One of the best ways to tell a game you love it is to play on the hardest difficulty. It's a show of commitment, a sign of willingness to learn the in's-and-out's of a game in exchange for an engrossing challenge that'll blister your thumbs and rattle your brain. And only a select, dedicated few ever attempt such a feat - let alone succeed. Just look at any global achievement or trophy rankings if you don't believe me.🃏 Hell, most players don't typically finish the game in question, regardless of diffic🤪ulty.

Each entrant on this list has accomplished something most players never will. They stand alone, stoic and proud, having faced horrors and surmounted challenges that have destroyed so many oth🦂ers. But where do you fall🍰 within these hallowed halls? Nearly every game out there either has some crazy achievement to unlock or is just innately difficult. Which one rises to the top as your crowning gaming achievement?

Page 1 of 9
Page 1 of 9
Paul Taylor - Ninja Gaiden (Xbox)

Paul Taylor - Ninja Gaiden (Xbox)

Ninja Gaiden is like a Shakespearean romance: beautiful, but cruel and unfair and with a really horrible camera system. Maybe that analogy doesn't work. Point 🥃is,🏅 Ninja Gaiden isn't just hard because of its unrelenting, swarming enemies and overpowered bosses. It's fundamentally broken - and staying with a broken game is diamond-on-diamond hard. Keeping track of Ryu Hayabusas jumping, spinning frame as he runs along walls means the slob on the camera gets left behind, clipping and pin-balling against the environment, trying its best to keep up. Learning the cameras limitations is just as gruelling as mastering the actual game - how and when to block, exploiting enemy patterns, and budgeting my spend in the shops. Coming out of a fight with an inventory full of potions was a symphony of controller, man and game, with each playing its own movement.

Getting all of this right (or at least learning the technical limitations) was beyond satisfying, and there are parts of this game that are forever burned into my cortex. This was complete mastery, a stubborn, defiant 'up yours' to a gremlin - the sodding camera - that threatened to tank one of the greatest ac𒁏tion games ever made. I loved you, Ninja Gaiden, but what should I have expected? The cours🀅e of true love never did run smooth.

Page 2 of 9
Page 2 of 9
Justin Towell - Sonic the Hedgehog 2 (Game Gear)

Justin Towell - Sonic the Hedgehog 2 (Game Gear)

The Game Gear version of Sonic 2 is insane. It's identical to the already-tough Master System version, only there's one crucial difference: the zoomed-in viewpoint. This may make Sonic big and detailed, showcasing the 8-bit handheld's power, but it also makes it impossible to react to anything ahead of you. Maybe Sonic Team forgot during the conversion that 8-bit Sonic 2 also features one of the most ludicrous spring sections in any game ever. Single sprin♔gs, hundreds of feet apart. No way to see them coming. With insta-death in-between. That's probably why you can rack up countless extra lives in Green Hill Zone. You really need them.

So I actually 'learned' Sonic 2. The exact cloud tiles under which lay an invisible spring to reach a Chaos Emerald way up in the sky. How many microseconds I had to release the d-pad in order to scrub enoughඣ speed to reach the next platform in Green Hill's boss level. The sequence of pipe direction changes to beat the boss. I did it all, got all of the Chaos Emeralds, finished the secret level and saved Tails. Can I do that today, some 23 years later? NOPE.

Page 3 of 9
Page 3 of 9
Louise Blain - Sound Shapes

Louise Blain - Sound Shapes

"What," I hear you cry, "theꦿ game where you play as a small, sticky blob? The charming LittleBigPlanet-alike where you build the soundtrack as you collect little happy notes?" Yup, thats the one. The one with Death Mod𝓰e. The practically impossible Death Mode that must be completed in its entirety in order to gain a shiny platinum trophy. And I wanted that trophy. Badly. So badly that I think, somewhere in the darkness, part of my brain is still playing Sound Shapes.

Twenty unique mini levels unlock once youve completed the main campaign🍌. The goal is to collect a number of randomly placed notes within a time limit, dodging various deadly hazards: 20 notes in 30 seconds, 19 notes in 37 seconds, you get the idea. Theres no way to cheat, and no tips. It's just you and your thumbs. Facing death over and over again, I reached a zen-like state. I would do levels 50 times in one sitting. And yes, I won in the end. My last level was Aquatica: a hell spawned combination of underwater flight and spinning blades. I dont think I could even speak when it was over.

Page 4 of 9
Page 4 of 9
Ashley Reed - BioShock Infinite: Clash in the Clouds (Blue Ribbon Challenge)

Ashley Reed - BioShock Infinite: Clash in the Clouds (Blue Ribbon Challenge)

While it may not be a full game, BioShock Infinite's Clash in the Clouds DLC is definitely the hardest stand-alone dollop of game I've ever played. While its baseline goal is pretty simple - clear a given stagꦇe of all enemies to advance, rinse and repeat - in a fit of unquenc🎃hable achievement thirst, I decided to attempt the Blue Ribbon Challenge.

For those who haven't heard about this study in gaming masochism, it works like this: every stage has a Blue Ribbon condition, where you're rewarded with a bit of colorful digital fabric for abiding by a specific handicap. Sometimes it's easy ("Defeat all enemies with the shotgun"), sometimes it's tricky ("Defeat five enemies with a single Devil's Kiss blast"), and sometimes it's so punishing and exact that you'll want to rip your hair out and eat it because you've gone a bit over the edge. We're talking challenges where you have to make specific enemies kill themselves with a specific move while airborne, or spend ten minutes picking off baddies with environment traps and then lose because two guys shot each other at the last second. Oh yeah, and there's SIXTY STAGES! And yet, somehow, I pulled it off after hours of incredible adversity, ripping victory from the putrid pits of failure. I AM THE BEAST OF AMERICA!

Page 5 of 9
Page 5 of 9
Connor Sheridan - Uncharted 2 (on Crushing)

Connor Sheridan - Uncharted 2 (on Crushing)

Crushing difficulty doesn't add new variables to Uncharted 2's environmental puzzles, and it doesn't make the wall-scaling, cliff-leaping exploration segments any more death-defying. Actually, that second point isn't entirely true, because you are dead if an enemy catches you climbing that lamppost.𒁃 Crushing difficulty lets baddies absorb more🅷 damage, making fast and frequent headshots essential to your survival, and lets any shmuck with a pistol drop you after a few shots, meaning you either find cover or die outright.

One of Uncharted's co🗹mmon criticisms is that it devotes too much time to stop-and-pop gunfights. I totally agree, but I love Uncharted 2 so much that I still felt compelled to bump up the difficulty and start over every time I finished. Thankfully, Crushing isn't too bad once you learn to always stay near cover, but that final battle / hide-and-seek match with Lazarevic wa❀s almost too much - almost. I have a Gold Trophy to prove I could do it, which, according to the timestamp, I earned at 4:19 on a Sunday morning. Priorities.

Page 6 of 9
Page 6 of 9
Lucas Sullivan - Volgarr the Viking

Lucas Sullivan - Volgarr the Viking

Imagine if Super Ghouls 'n Ghosts and Rastan had a baby. Now imagine that baby leaping out of its crib, knocking you to the ground, and putting you into a headlock until you blacked out. That aggressive little tyke would be Volgarr the Viking, a hardcore 2D platformer that takes after its brutal forefathers with gameplay that demands your absolute focus. The magnificently bearded pro🔯tagonist Volgarr takes after Capcom's Sir Arthur in all the best ways, from his weighty, fixed-trajectory double-jumping, to his power-ups (found in hidden chests) that shatter when you take a single hit. If you lose your fire sword and sweet steel shield midway through a level, you may as well jump headlong into the nearest lava pit.

Volgarr's difficulty curve is the best kind: seemingly impossible at first, but full of patterns and predictable enemy movements that you'll pick up on after the first dozen or so deaths. And like a Super Nintendo cartridge with no battery saves or passwords, quitting out means restarting the whole shebang from scratch. Or so I thought, because if mem💯ory serves, I finished the game completely oblivious to the fact that you can resume your progress by simply walking to the left at the beginning of each stage. Oh well, still worth it.

Page 7 of 9
Page 7 of 9
Henry Gilbert - Super Meat Boy

Henry Gilbert - Super Meat Boy

This throwback downloadable is one of my all-time favorites, even if it's the most taxing title I've ﷺever completed. The game is agony and ecstasy: the pain of dying dozens, even hundreds of times in the same brutal stage, followed by the joy of finally completing it. Super Meat Boy starts with a mode🐟st challenge, then escalates to the point where I'm very close to smashing the controller.

Super Meat Boy's fake-out finale was the moment when I nearly gave up. I spent close to two hours trying to beat what I thought was the last stage, and I was near tears when I beat it. Then SMB goes all Metroid on me, surprising me with an 'escape the exploding stage' challenge. The whiplash of emotions had me cursing the Heavens so loud that I'm surprised my neighbors didn't call the police. It's a credit to the game that I pushed through my rage to ultimately beat the game and about half of the new game +.

Page 8 of 9
Page 8 of 9
BONUS: Sophia Tong's sadness corner

BONUS: Sophia Tong's sadness corner

"I made it to Shredder in the original TMNT :( But gave up and didn't beat it."

Sophia's story of struggle and loss is a somber tribute to all those who have fallen s🍌hort of these trying challenges. And, to be fair, we all have more failures than successes in the realm of gaming, but it's those very same failures that make our achievements shine that much brighter. So, what about you? What is the most difficult game (or in-game challenge) you've ever completed? Let us known in the comments below.

For an added challenge on GR+ look up 12 unfair fighting game bos🦩ses that (almost) made us rag﷽e quit and 9 crazy overඣpowered RPG bosses that (almost) made us rage🌊 quit.

Page 9 of 9
Page 9 of 9
  • 澳洲幸运5开奖号码历史查询:
Categories
澳洲幸运5开奖号码历史查询:PC Gaming 澳洲幸运5开奖号码历史查询:PlayStation Xbox 澳洲幸运5开奖号码历史查询:Platforms
PRODUCTS
澳洲幸运5开奖号码历史查询:Sound Shapes 澳洲幸运5开奖号码历史查询:Uncharted 2: Among Thieves 澳洲幸运5开奖号码历史查询:Super Meat Boy 澳洲幸运5开奖号码历史查询:BioShock Infinite
澳洲幸运5开奖号码历史查询:GamesRadar Staff
Social Links Navigation

GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you makeꦇ the most of your time, money, and skills. We always aim to entertain, inform, and inspire throuꦫgh our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

See more PC Gaming Features
Read more
Borderlands 3 player beats every last bit of the FPS at the highest difficulty, without getting downed a sing⛄l⛦e time: "The most tense run I've done"
The Legend of Zelda: Majora's Mask screenshot showing the deku mask
After a year of trying, Zelda: Majora's Mask streamer becomes world's first to pull off randomized no-hit run where even blocking causes a game-ending Mooncꦫrash
Balatro Joker card
PS5 designer Mark Cerny has platinumed poker rogꦍuelike Balatro, making him part of an elite group of 0.1% of players
Onimusha 2 appearing in the Future Games Show Spring Showcase 2025
Iconic JRPG dev behind Onimusha 2: Samurai's Destiny Remastere✃d says the new Hell difficulty is so hard that even he hasn't beaten ༺it yet
The two characters in Split Fiction in futuristic bodysuits staring at a huge crack in the simulation they're in
Split Fiction ജplayers defeat secret challenge so tough that some of the devs themselves can "barely" complete it, and get rewarded with the promise of an early peek at the direc♈tor's next game
Balatro Joker card
Balatro creator can finally enjoy his𝔉 own rogueli✅ke after beating every deck on every difficulty: "All this time playing has killed any negative emotions I had toward it"
Latest in Action
Mindseye
After a rocky launch, MindsEye is✃ official♚ly this year's worst-rated game according to Metacritic, ranking below 183 other games
Death Stranding 2
Hideo Kojima "changed stuff" in Death Stranding 2's script because playtesters enjoyed themselves too much: "If everyone likes it, it m🔯eans it's mainstream"
Stellar Blade
Stellar Blade's huge PC launch rakes in 1 million sales in just 3 days, taking the action RPG across the 3 million sales mark as its Steam player peak continues to reach new height🌌s
Stellar Blade
Stellar Blade's director says that Shift Up is positive about the game's modding scene, but he's looking forward to mods that meaningfully expand the action RPG insteadౠ of… y'know
A screenshot of the upcoming PC port for Red Dead Redemption.
While streaming Red Dead Redemption, John Marston's actor teases "exciting news" coming this week and he "cannot wait for you to know what's 🐠going on"
Fallen Tear: The Ascension
Hollow Knight: Silksong has its own GTA 6-like release date blast zone – "I hope Silksong will release this year coz we are avoid🐲ing them," says boss of lovely JRPG-flavored Metr💫oidvania
Latest in Features
Mister Miracle #1 by Tom King
All eyes are on Superman, but I'm suddenly ✃more excited about this DC adaptation of the only co🐷mic I rate above Watchmen
Steam Deck sitting on Baseus Steam Deck dock with Feathers McGraw figure on left.
The humble Steam Deck dock is the reas𝓡on I'd buy Valve's h🌌andheld over a Switch 2 right now
The Outer Worlds 2 screenshot showing a character leaping over cover
With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly via🐻ble: "We have a strike team going room-by-room to see if we can stealth properly through each location"
The Outer Worlds 2 screenshot showing a handgun being reloaded in the middle of combat
After playing The Outer Worlds 2, I'm convinced✤ that it has the potential to ❀be Obsidian's greatest game – and the best FPS of 2025
Grounded 2 screenshot showing four players battling a massive bug. Image has GR+ Summer Preview branding.
Grounded 2 is targeting updates every "four﷽ to five months" after Obsidian learned the hard way: "When we started with Grounded 1 in early access we were trying to do monthly updates – that was a hassle and it didn't work"
Grounded 2 screenshot showing the entrance to the Ice Cream Truck chill area, with Summer Preview 2025 branding
Everything is bigger in💧 Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would havꦦe undermined what Grounded was really about"
  1. Key art for Dune Awakening showing the major characters in front of sand dunes, military bases, and a sand worm
    1
    Dune: Awakening review: "Both extremely compelling and extraordinarily boring, sometimes at the same time ꦇ– yet still a truཧe Dune love letter"
  2. 2
    Nintendo Switch 2 Welcome Tour review: "⛎Mostly a fancy toy and not much more"
  3. 3
    MindsE✨ye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone"
  4. 4
    The Alters review: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just🦩 as fierce"
  5. 5
    Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disa♊ppointing sequel"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Killer of Killers re𝔍view: "Great characters, thrilling action, and gorgeo🌟us Arcane-esque animation"
  2. 2
    From the Wor💝ld of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Kara෴te Kid (🦹2010), nothing on Karate Kid (1984)"
  4. 4
    Mission: Impos💝sible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if i🤡ts villain lacks terror"
  5. 5
    Final Destination Bloodlines Review:ꦛ "Met🔯iculous murderous mayhem"
  1. Rebecca Romijn as Una Chin-Riley / Number One and Anson Mount as Captain Christopher Pike in Star Trek: Strange New Worlds.
    1
    Star Trek: Strange New Worlds🦩 season 3 review: "The show's most assured ruꦫn of episodes to date"
  2. 2
    Doctor Who season 2, episode 8 spoile𒁏r review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  3. 3
    Doctor Who season 2, episode 7 spoileꦆr review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision
  4. 4
    Rick and Morty season 8 review: "Largely plays it too safe after years of crossing b👍oundaries"
  5. 5
    Doctor Who season 2, e𝕴pisode 6 spoiler review: 'The Interstellar Song Contest' ൩is "a blast and sets the stage for a thrilling season finale"

GamesRadar+ is part of Future plc, an inte𒈔rnational media group and leading digital publisher. .

  • About Us
  • 澳洲幸运5开奖号码历史查询:Review guidelines
  • 澳洲幸运5开奖号码历史查询:Write for us

&coꦦpy; Future Publishing Limited Quay House, The Ambury, Bath BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait...