Dead Cells
Latest about Dead Cells

Monster Hunter was a "big inspiration for both co-op combat and weapon design" on Dead Cells dev's new roguelike: "The depth of each weapon means there's always more to learn"
By Austin Wood published
news Windblown lą± aunched justź¦ before the Monster Hunter Wilds beta test

"How can we do better than Dead Cells?": Motion Twin follows a roguelike icon with a co-op game under huge but "good" pressure with "millions" waiting
By Austin Wood published
Features Dead Cells is a legendary š roguelike, so Windblown has a lot tą¹o live up to

Dead Cells dev says early access is key to help them make good games, but "it depends on the game you want to do"
By Kaan Serin published
News "At the eļæ½ź¦ļæ½nd, it's for the player. So you need to know what they think."

Dead Cells developers felt "pressure" to match the roguelike's high bar in their next game: "It's awful and very, very cool at the same time"
By Kaan Serin published
News Windblown has very big shoes to fill

After 7 years of Dead Cells updates, devs share hopes for their new roguelike to get just as much support: "If we can, why not? If we are lucky enough"
By Austin Wood published
news "We havš¤”e aš ton of things to do and a ton of things to say"

The new co-op roguelike from the Dead Cells team launches this month, and there's an unmissable demo coming soon too
By Austin Wood published
news Windblown hitsź¦ early access on Steaą¼ŗm in just a few weeks

Oh no, the Dead Cells dev's new co-op action roguelike Windblown is so good that I'm already struggling to put it down
By Austin Wood published
Features Preview | I was kind ofā hoping it wouź§ld take longer for this to happen

Legendary roguelike Dead Cells gets its final update after 7 years, with new mobs, weapons, accessibility options, and more
By Catherine Lewis published
News It's the end of an era for Dead Cells
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