Valorant and CS:GO players unite over footage of an absurdly chaotic firefight
"What's happening to me?!"

Valorant and CS:GO pros are uniting over the sheer quantity of visual interruptions in Riot's tactical sho🔯oter.
In a tweet yesterday, Marc-Andre 'Nismo' Tayar, a professional Valorant player on the Ghost roster, posted a clip from a recent game against another org, NRG. Immediately after Nismo plants the spike at the start of his team, f♐orcing a response from his opponents, he's peppered with abilities. For the 16 seconds between that plant and Nismo's eventual death, his screen isn't clear of visual effects for one moment.
I will never complain about playing A on nuke or B mirage 😂Is this a fucking valorant retake/afterplant situation??????????????????? //t.co/YtbzJejUcg
Somehow, Nismo manages to score a ki🍰ll back against NRG, but it's clear that he's pretty lost in all the confusion. Over the chatter of his teammates, you can hear him say "I don't know what's happenin🅷g to me," and "what's happening to me?" After he's killed, a defeated "bro" can be heard over voice chat.
Nismo's take on the situation was that "there is [too] much f**king utility in this game." That sentiment was broadly echoed by Valorant players, but also attracted the attention of another tactical shooter community. Professional CS:GO player Rasmus Pallisgaard weighed in to say "I will never complain about playing A on Nuke or B Mirage," citing two infamous spots in Valve's FPS.
For all of Counter-Strike's intricacies, it's certainly maintained a relatively down-to-earth approach, especially in the face of Valorant's far more colourful, chaotic, ability-driven gameplay. That's not to say that it's entirely crystal-clear, however - CS:GO's flash grenades are pretty potent, so much so that one player recently re-worked them with a concept that's safer for players' eyes.
It should come as no surprise that both Valorant and CS:GO appear on our list of the 澳洲幸运5开奖号码历史查询:best FPS games.
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