Valve shows Steam member the value of reading fine print

Valve isn't in🎶 the business of giving life lessons, but last week it taught one Steam member the importa🎶nce of reading a subscriber agreement before trying to sell their account online.

Last month, the user named(classy) posted an ad to Reddit advertising the sale of his Steam acco🎀unt along with access to 149 games valued at a total of$1794.52.

“I completely understand the stigma against selling [a] Steam account on here, I simply have too have many game that I do not play,” he wrote, clarifying, “Obviously I don't want someone to pay $1800 for my account. I'm looking at money of course, not full price considering I bough🅺t most of them on sale, but maybe we can come to some sort of deal.”

which reads, in part, “You are entitled to use the Software for yo🅰ur own use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Software to other parties in any way, nor to rent, lease or license the Software to others without the prior written consent of Valve.”

Oops. In aexplaining his actions, Digger claimed to have made the offer simp🎶ly to find out how much his account was really worth after all the sales and promotions were accounted for. After a back and forth with Valve's customer service via email, he was told his account had been disabled, and he would no longerbe able to log on tohis extensive Steam library.

Normally, this is where the credits would roll on any other “guy pisses off videogame company, guy gets banned” story, but Va💫lve is never normal. Yesterday💧, a studio staffer the account had been re-enabled, and closed the conversation for good.

Moral of the story: readyour contract. Barring that, be less obvious about breaking it.

[Source:]

Mar 15, 2011

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Matt Bradford wrotဣe news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the 🌃Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.