Zack Snyder says he’s not using a line from Joss Whedon’s Justice League because it "literally makes no sense"

(Image credit: DC/Warner Bros.)

The one-sided war of words between director 澳洲幸运5开奖号码历史查询:Zack Snyder and Joss Whedon’s version of 澳洲幸运5开奖号码历史查询:Justice League continues. Snyder has confirmed on social media he won’t use one of Superman’s lines from the original 2017 theatrical release 𒈔because it &ldqu🌃o;literally makes no sense.”

“Do you bleed?” a recently resurrected Superman asks Ben Affleck’s Batman at the midway point of Justice League. It’s meant to be a clever reference to the Caped Crusader asking the invulnerable 澳洲幸运5开奖号码历史查询:Man of Steel the same thing in 澳洲幸运5开奖号码历史查询:Batman v. Superman. But for its use in Justice League? Snyder 🐠wasn&rs🔴quo;t a fan.

), Snyder replied to a fan asking whether that line is in the 澳洲幸运5开奖号码历史查询:Justice League Snyder Cut by saying, bluntly: “Uh, ൲no, that literally makes no sense.”

This, of course, isn’t the first time Snyder has – indirectly or otherwise &ndas�✃�h; taken aim at Whedon’s finished product.

澳洲幸运5开奖号码历史查询:During JusticeCon, Snyder s൩aid of using any footage that wasn’t his in the Snܫyder Cut: "I would destroy the movie. I would set it on fire before I use a single frame that I did not photograph."

But, for many, the “Joss-tice League” cut will soon be a thing of the past. The Snyder Cut is making its bow as part of DC’s FanDome event, with Snyder promising a teaser trailer will be shown after a week of 澳洲幸运5开奖号码历史查询:countdowns and 澳洲幸运5开奖号码历史查询:Bat-reveals.

For more from DC’s extravaganza, check out the full 澳洲幸运5开奖号码历史查询:DC FanDome schedule.

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll🃏 find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.